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Soul Cave
Role: Technical Sound Designer
Genre: Adventure
Date: May 2026
Play Time: 10 min
Using the pre-programmed Soul Cave level, this project highlights my sound design and implementation in Unreal Engine 5.6 through sound cues and metasounds. There are also interactive NPC dialogue encounters triggered by pressing "E" within range. Sound classes are used to adjust the mix during dialogue interactions, making speech clearer by slightly ducking environmental sounds.
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